![]() ![]() It involved a large deal of trial and error, which also meant several restarts. But finding out how these systems work is an absolute battle. Now the internal mechanics are not terrible: The fighting is solid, the character interaction possesses good depth and customisation is plentiful. It detracted me from the experience heavily as clicking to move the character around takes a lot more effort when the game does not hold a consistent framerate while shifting the camera. My 1070 heaved at points to try and keep the framerate above 30 but that was often not the case. You would assume a game which looks 12 years old would play well. ![]() You even get a background choice to add to how you are going to play the game whether as a traditional RPG or a straight RTS or a blend of the two. This alone wasn’t killer for me, and character creation is fairly robust with plenty of options to make any sort of weird and wonderful character you wish. The game looks like it was built in 2006, textures are rough round the edges and immediately look dated. But this was just the start of a litany of graphical problems.Īfter the loading screen which did not fill the screen completely, showing me the menu graphics behind it I hit the character creation. Now unfortunately for my screen, this means that the colours all washed out due to stretching the image but I am compensating for that. ![]() Firstly the game failed to match my screen resolution, 1920×1200, despite the fact that the graphics menu told me so. Loading up the game the first issue struck straight away: The game has little optimisation graphically. A game sells itself to the player very early on when you load it up, and this game has good goals but poor execution making it sell itself short of what it could be. A sensible ambition of emulating Mount & Blade ends a poorly built mess which has just left me more confused than anything else. However, after Fallout 76 that phrase leaves me with some dread, as it has become a marketing phrase and you end up with a buggy mess.Ī game like Kenshi aims for the former and lands closer to the latter. Back when I played Mount & Blade that phrase was fine, the game let you run and wander around and commit to any ideal you like. The phrase ‘make your own story’ is one that fills me with dread. ![]()
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